Made by Julian Piotraszewski, with game template and most assets from Michigan State University's College of Communication Arts and Sciences.

Modifications Made:

  • Instructions menu has been filled out
  • Added a lives counter to the UI, with its own script to update the text
    • Script made by me
  • The player character is no longer so powerful at base
    • Decreased attack speed and accuracy
  • The second level has been changed to be more difficult than the first
  • Third Level:
    • Now infinite – enemies spawn at increasingly faster paces
    • The player is upgraded and gains lives as time goes on
    • Script to control these events made by me
  • Game music now changes between levels, and pauses at the end of the level

Download

Download
piotrasz-MacOS.zip 39 MB
Download
piotrasz-Windows.zip 44 MB

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