CAS 117 Project 2: 2D Shooter
Made by Julian Piotraszewski, with game template and most assets from Michigan State University's College of Communication Arts and Sciences.
Modifications Made:
- Instructions menu has been filled out
- Added a lives counter to the UI, with its own script to update the text
- Script made by me
- The player character is no longer so powerful at base
- Decreased attack speed and accuracy
- The second level has been changed to be more difficult than the first
- Third Level:
- Now infinite – enemies spawn at increasingly faster paces
- The player is upgraded and gains lives as time goes on
- Script to control these events made by me
- Game music now changes between levels, and pauses at the end of the level
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